BEER Development Update #8
Malt Weekly Report (August 7) Support for Malt addons (Addon Preferences > BlenderMalt > Malt Library Path). Any custom pipeline inside the this path will...
Malt Weekly Report (August 7) Support for Malt addons (Addon Preferences > BlenderMalt > Malt Library Path). Any custom pipeline inside the this path will...
Malt Weekly Report (July 31) Initial Temporal Super-Sampling support. (Antialiasing) Refactored the pipeline API to be much easier to use. PipelineTest.py code shrinked in size...
Show notes: Please support the show: https://www.patreon.com/BlendernprHelp us offset the cost of producing this show. 📰 The News: Preserve and interpolate custom normal for Subsurf...
Malt Weekly Report (July 24) Automatic Blender BuildBot on Github for Windows, Mac and Linux. https://github.com/pragma37/Blender-NPR Now we can easily distribute our own Blender builds....
Malt Weekly Report (July 17) Support final (F12) rendering Needs https://developer.blender.org/D8305 Support Freestyle (for every 3rd party renderer) Needs https://developer.blender.org/D8335 Fixes Support animated meshes Fix...
We were interviewed by Jason van Gumster in the Open Source Creative Podcast. First up, Jason spoke with Lee Posey, the co-founder of BNPR. You...
Malt Weekly Report (July 10) Initial work on the Shader Library. Support for Color Ramps (Gradients). Lighting refactor and other improvements/fixes. Shader examples. — Miguel...
Show notes: Please support the show: https://www.patreon.com/BlendernprThis show is very under funded. 📰 The News: glslTexture add-on 🤸♀️ Tutorials and Tricks: Bonus tutorials: 🎎 Community...