Category: Commit

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BEER Development Update #22

Malt Weekly Report (November 27) Material transparency: Order independent transparency. Transparent shadows. Optional per-object single layer transparency. Pipeline, lighting, and shader API refactor (all examples...

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The BNPR Show #22: Dream Bird

Show notes: Please support the show: https://www.patreon.com/BlendernprHelp us offset the cost of producing this show. Artworks of the month #1 https://twitter.com/340_art/status/1318541429673807872 https://twitter.com/cydroud/status/1318423971528933376 https://blenderartists.org/t/flapjack-lowpoly-artwork/1260448 https://twitter.com/yossymura_3d/status/1319767057584451585 https://twitter.com/studiopomidori/status/1320123566046707712...

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The BNPR Show #21: Procedural Everything

Show notes: Please support the show: https://www.patreon.com/BlendernprHelp us offset the cost of producing this show. 📰 The news: LANPR (Line art) development update: https://wiki.blender.org/wiki/User:Yiming/LineArt_Development_Log_2020_10 🏊...