The BNPR Show #17: We Have BEER
Show notes: Please support the show: https://www.patreon.com/BlendernprThis show is very under funded. 📰 The News: glslTexture add-on 🤸♀️ Tutorials and Tricks: Bonus tutorials: 🎎 Community...
Show notes: Please support the show: https://www.patreon.com/BlendernprThis show is very under funded. 📰 The News: glslTexture add-on 🤸♀️ Tutorials and Tricks: Bonus tutorials: 🎎 Community...
Malt Weekly Report (June 26) Revamped mesh loading. Meshes are shared across viewports. Support all mesh properties, including UVs, vertex colors and custom normals. Support...
Malt Weekly Report (June 19) Malt development began! (June 8) Initial RenderEngine interface for Blender (viewport only), with support for OCIO color correction. Support for...
Note: This is the continuation of the previous article (BEER: Milestones & Funding). If you have trouble with “what is BEER,” go refer to that...
We have never given up on the Blender Extended Expressive Renderer (BEER). And we have good news for everyone. For those of you who are...
Show notes: Please support the show: https://www.patreon.com/BlendernprThis show is very under funded. 📰 The News: Various toon shaders exampleshttps://blenderartists.org/t/experiments-with-npr-toon-shading-in-eevee/1139213 New Sprytile releasedhttps://github.com/ologon/Sprytile/releases 🤸♀️ Tutorials and...
Show notes: Please support the show: https://www.patreon.com/BlendernprThis show is very under funded. 📰 The News: ChalkStyle: Free Blender wireframe rendering add-on Download: https://gumroad.com/l/chalkstyle outline material...
Show notes: Please support the show: https://www.patreon.com/BlendernprThis show is very under funded. 📰 The News: Preserve the models custom normals: https://twitter.com/CodyWinch/status/1232416443649712131 Abnormal UI Progress: https://twitter.com/CodyWinch/status/1238763720479838208...