BEER Development Update #7
Malt Weekly Report (July 31) Initial Temporal Super-Sampling support. (Antialiasing) Refactored the pipeline API to be much easier to use. PipelineTest.py code shrinked in size...
Malt Weekly Report (July 31) Initial Temporal Super-Sampling support. (Antialiasing) Refactored the pipeline API to be much easier to use. PipelineTest.py code shrinked in size...
Show notes: Please support the show: https://www.patreon.com/BlendernprHelp us offset the cost of producing this show. 📰 The News: Preserve and interpolate custom normal for Subsurf...
Malt Weekly Report (July 24) Automatic Blender BuildBot on Github for Windows, Mac and Linux. https://github.com/pragma37/Blender-NPR Now we can easily distribute our own Blender builds....
Malt Weekly Report (July 17) Support final (F12) rendering Needs https://developer.blender.org/D8305 Support Freestyle (for every 3rd party renderer) Needs https://developer.blender.org/D8335 Fixes Support animated meshes Fix...
Celestine was modeled back in 2014. This file was thought to be lost forever, but somehow it survived multiple hardware failures. Everything here is transferable...
We were interviewed by Jason van Gumster in the Open Source Creative Podcast. First up, Jason spoke with Lee Posey, the co-founder of BNPR. You...
Malt Weekly Report (July 10) Initial work on the Shader Library. Support for Color Ramps (Gradients). Lighting refactor and other improvements/fixes. Shader examples. — Miguel...
Malt Weekly Report (July 3) Support for Pipeline Parameters. Pipeline Parameters are per type (Scene, World, Light, Camera, Object) custom properties declared from the Malt...