BNPR exclusive: Edge nodes [Part 2]
Part 2: The development In creating any system (and in engineering), the 1st and foremost task is to define the goal. As for edge nodes...
Part 2: The development In creating any system (and in engineering), the 1st and foremost task is to define the goal. As for edge nodes...
This is part one of the edge nodes development diary. Here we are interviewing the 3 main developers about the nodes and how it all...
New GUI improvement is underway, about 5 hours ago (from the time of writing), T.K., made a commit to the 2008 GSOC branch. Here are...
T.K., the main developer of FreeStyle in Blender is having quite a tough time. Great that others hop in to tackle some issues.
If there is a single news about NPR you want to hear today, this might be it. “- Brecht checks this week on Freestyle branch,...
Blender and FreeStyle are made by humans. It is easy to forget that developers and artists pour out much time to get them into better...