Category: Research


The BNPR Show #21: Procedural Everything

Show notes: Please support the show: us offset the cost of producing this show. 📰 The news: LANPR (Line art) development update: 🏊...


BEER Development Update #14

Malt Weekly Report (September 25) Implemented the most common diffuse (Lambert, Oren-Nayar, Burley) and specular (Phong, Blinn-Phong, GGX, Beckman, Cook-Torrance) shading models (Shading/ShadingModels.glsl).I also added...