BEER Development Update #10

Malt Weekly Report (August 28th)

Initial work on the Jump flood algorithm for line rendering

https://github.com/BlenderNPR/BEER/commit/d3e51d026a6a94b38c6e4373ae1f6c3c718cbaae

–Miguel Pozo

The repository | Project Page | Installation Guide | Donate

Can handle very thick lines and variable thickness (Suzanne)
Variable line thickness