Category: Artists
BNPR exclusive: Edge nodes [Part 2]
Part 2: The development In creating any system (and in engineering), the 1st and foremost task is to define the goal. As for edge nodes...
BNPR Exclusive: Edge Nodes (Part 1)
This is part one of the edge nodes development diary. Here we are interviewing the 3 main developers about the nodes and how it all...
Crayon / Charcoal BGE test (train face boy)
Hi all just posting this here to get feedback on how stuffs looking. I’m doing my honours project at Abertay Uni. Its about making game...
Cross Hatch Shader
For this test i had been thinking about trying overlaying multiple layers of shadow masks to create a more dence hatch.
3D Typography Maps
Here are a couple great visual typography maps from DeviantArt user DeathFromAbove86. We hope to see more!
Freestyle Tutorial Cornucopia
Our friend Studio LLB has been working hard to create some new Freestyle tutorials, here are the latest! http://studiollb.wordpress.com/2012/09/08/freestyle-101-edge-types/ http://studiollb.wordpress.com/2012/09/08/freestyle-101-line-style-basic/ http://studiollb.wordpress.com/2012/09/08/freestyle-101-line-style-modifier-part-1/ http://studiollb.wordpress.com/2012/09/08/freestyle-101-line-style-modifier-part-2/ Thank you for...
Rendering Contours with Nodes
Edge/contour rendering without FreeStyle and Blender’s default edge rendering?! It is possible with nodes. Daniel Kreuter writes: In this tutorial I’m showing you how I...


