Soft AO Cel Shading
Philip Holzmann is on a roll. This time he writes a short tutorial on how to get soft ambient occlusion cel shading in post, then combines...
Philip Holzmann is on a roll. This time he writes a short tutorial on how to get soft ambient occlusion cel shading in post, then combines...
Philip Holzmann is at it again. This time he is showing us how to make screentone shaders on both Blender Internal Renderer and Cycles. This is...
Philip Holzmann wrote a nice tutorial on how to modify Edge Nodes 1.2.4 to have squiggly lines. Blendfile is provided. To read the full tutorial...
Max Puliero did a chibi Ryu, a Street Fighter character. In his video he explains on how to get realtime outline using inverted hull method. In...
In celebration of the release of Blender 2.76, here is a colourful infographics of Freestyle’s newest line style modifiers coded by Folkert de Vries and reviewed...
Warning: Very long article without photo, please bookmark. Table of contents: Introduction Learning best practices Embark on an epic journey (The extreme basics, UI) Get...
Omar Ahmad posted this as a note on Facebook. We think that it is important that more 3D artists understand it: Hello, today I am going to...
Warning: Heavy Technical Reading Ahead. Edge Node v1.2.4 blend file can be downloaded from BNPR download page. Before Freestyle, there was Edge Node. It is an image...