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	<title>Shader &#8211; New Blender NPR</title>
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	<description>Dedicated to Non-Photorealistic and Expressive Rendering</description>
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	<title>Shader &#8211; New Blender NPR</title>
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		<title>BEER Talk Podcast Part 2</title>
		<link>https://blendernpr.org/beer-talk-podcast-part-2/</link>
					<comments>https://blendernpr.org/beer-talk-podcast-part-2/#respond</comments>
		
		<dc:creator><![CDATA[Light]]></dc:creator>
		<pubDate>Thu, 18 Sep 2014 15:26:02 +0000</pubDate>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Shaders]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[BEER]]></category>
		<category><![CDATA[Blender internal renderer]]></category>
		<category><![CDATA[combine algorithm]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[expressive rendering]]></category>
		<category><![CDATA[ink]]></category>
		<category><![CDATA[nodes]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[Shader]]></category>
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					<description><![CDATA[NPR Limitations artists faced using render engine designed exclusively for photo-realistic rendering Shading Nodes Hard to explain/teach and tasking when revisit &#38; recall after a while BI:&#46;&#46;&#46;]]></description>
		
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		<title>Freestyle WTF: Part 1</title>
		<link>https://blendernpr.org/freestyle-wtf-part-1/</link>
					<comments>https://blendernpr.org/freestyle-wtf-part-1/#respond</comments>
		
		<dc:creator><![CDATA[Light]]></dc:creator>
		<pubDate>Wed, 28 May 2014 04:40:58 +0000</pubDate>
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		<category><![CDATA[toon shader]]></category>
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					<description><![CDATA[Freestyle WTF (Freestyle, What’s That Feature?) part 1: What is freestyle really? What freestyle is good for? We&#8217;ll answer just that! [powerpress] Freestyle Examples: Content&#46;&#46;&#46;]]></description>
		
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		<enclosure url="http://blendernpr.org/toonery/wp-content/uploads/2014/05/WTF_01.mp3" length="1515402" type="audio/mpeg" />

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		<title>Advanced Toon Shader &#8211; Extending Blender Internal</title>
		<link>https://blendernpr.org/advanced-toon-shader-extending-blender-internal/</link>
					<comments>https://blendernpr.org/advanced-toon-shader-extending-blender-internal/#comments</comments>
		
		<dc:creator><![CDATA[Light]]></dc:creator>
		<pubDate>Fri, 03 May 2013 15:16:00 +0000</pubDate>
				<category><![CDATA[Freestyle]]></category>
		<category><![CDATA[News]]></category>
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		<category><![CDATA[Advanced]]></category>
		<category><![CDATA[BI]]></category>
		<category><![CDATA[internal renderer]]></category>
		<category><![CDATA[proposal]]></category>
		<category><![CDATA[save]]></category>
		<category><![CDATA[Shader]]></category>
		<category><![CDATA[toon]]></category>
		<category><![CDATA[x toon]]></category>
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					<description><![CDATA[In the light of recent events, BNPR is glad to report that NPR artists aren&#8217;t second rated in Blender community and Blender development. Examples in&#46;&#46;&#46;]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
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		<title>BNPR Exclusive: Advanced Toon</title>
		<link>https://blendernpr.org/bnpr-exclusive-advanced-toon/</link>
					<comments>https://blendernpr.org/bnpr-exclusive-advanced-toon/#comments</comments>
		
		<dc:creator><![CDATA[Jikz]]></dc:creator>
		<pubDate>Fri, 23 Nov 2012 21:49:52 +0000</pubDate>
				<category><![CDATA[Shaders]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[advance]]></category>
		<category><![CDATA[Material]]></category>
		<category><![CDATA[Shader]]></category>
		<category><![CDATA[toon]]></category>
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					<description><![CDATA[Light BWK, one of the admin of BNPR has tested a potentially great toon shader. He says: &#8220;Typically, toon shader is 1D, that it behaves&#46;&#46;&#46;]]></description>
		
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