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	<title>
	Comments on: Rendering Contours with Nodes	</title>
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	<link>https://blendernpr.org/rendering-contours-with-nodes/</link>
	<description>Dedicated to Non-Photorealistic and Expressive Rendering</description>
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		<title>
		By: bluecd		</title>
		<link>https://blendernpr.org/rendering-contours-with-nodes/#comment-92</link>

		<dc:creator><![CDATA[bluecd]]></dc:creator>
		<pubDate>Sun, 16 Dec 2012 22:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=899#comment-92</guid>

					<description><![CDATA[Hi, thats amazing you implemented that idea of linear representation as a result of render engine !

I personally had in mind some similar idea-however my knowledge of nodes is still insufficient to make an approach - would you take a look at the thread at Blender&#039;s Artists Forum:

http://blenderartists.org/forum/showthread.php?273327-ArchViz-one-again-And-again-Photoreality



In short words my idea would be to add some chaos/randomness factor to the edge lines, just to fake real world reception of &#039;straight&#039; even and ideal lines. What would you your oppinion on the idea?]]></description>
			<content:encoded><![CDATA[<p>Hi, thats amazing you implemented that idea of linear representation as a result of render engine !</p>
<p>I personally had in mind some similar idea-however my knowledge of nodes is still insufficient to make an approach &#8211; would you take a look at the thread at Blender&#8217;s Artists Forum:</p>
<p><a href="http://blenderartists.org/forum/showthread.php?273327-ArchViz-one-again-And-again-Photoreality" rel="nofollow ugc">http://blenderartists.org/forum/showthread.php?273327-ArchViz-one-again-And-again-Photoreality</a></p>
<p>In short words my idea would be to add some chaos/randomness factor to the edge lines, just to fake real world reception of &#8216;straight&#8217; even and ideal lines. What would you your oppinion on the idea?</p>
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		<item>
		<title>
		By: Michal Vašut		</title>
		<link>https://blendernpr.org/rendering-contours-with-nodes/#comment-63</link>

		<dc:creator><![CDATA[Michal Vašut]]></dc:creator>
		<pubDate>Mon, 27 Aug 2012 12:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=899#comment-63</guid>

					<description><![CDATA[Looks pretty good, except the missing pixels on the edges of cubes, but looks simpler than Freestyle. Good one.]]></description>
			<content:encoded><![CDATA[<p>Looks pretty good, except the missing pixels on the edges of cubes, but looks simpler than Freestyle. Good one.</p>
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