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	<title>
	Comments on: Classic Ink Shader	</title>
	<atom:link href="https://blendernpr.org/classic-ink-shader/feed/" rel="self" type="application/rss+xml" />
	<link>https://blendernpr.org/classic-ink-shader/</link>
	<description>Dedicated to Non-Photorealistic and Expressive Rendering</description>
	<lastBuildDate>Sun, 02 Nov 2014 19:39:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: twr		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-244</link>

		<dc:creator><![CDATA[twr]]></dc:creator>
		<pubDate>Sun, 02 Nov 2014 19:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-244</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://blendernpr.org/classic-ink-shader/#comment-243&quot;&gt;Light Bwk&lt;/a&gt;.

Thx. I use cycles for Manga style models... Thought it was a good idea.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://blendernpr.org/classic-ink-shader/#comment-243">Light Bwk</a>.</p>
<p>Thx. I use cycles for Manga style models&#8230; Thought it was a good idea.</p>
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		<item>
		<title>
		By: Light Bwk		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-243</link>

		<dc:creator><![CDATA[Light Bwk]]></dc:creator>
		<pubDate>Sun, 02 Nov 2014 19:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-243</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://blendernpr.org/classic-ink-shader/#comment-242&quot;&gt;twr&lt;/a&gt;.

Unless you can code it in OSL, don&#039;t convert it to Cycles. Cycles default shaders just not fit for this type of shader.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://blendernpr.org/classic-ink-shader/#comment-242">twr</a>.</p>
<p>Unless you can code it in OSL, don&#8217;t convert it to Cycles. Cycles default shaders just not fit for this type of shader.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: twr		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-242</link>

		<dc:creator><![CDATA[twr]]></dc:creator>
		<pubDate>Sun, 02 Nov 2014 15:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-242</guid>

					<description><![CDATA[I beg your pardon,
but I was trying hard to manage the ink shader. For me it is NOT easy to convert it to cycles. Any ideas?
TWR]]></description>
			<content:encoded><![CDATA[<p>I beg your pardon,<br />
but I was trying hard to manage the ink shader. For me it is NOT easy to convert it to cycles. Any ideas?<br />
TWR</p>
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			</item>
		<item>
		<title>
		By: David		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-223</link>

		<dc:creator><![CDATA[David]]></dc:creator>
		<pubDate>Sat, 05 Jul 2014 21:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-223</guid>

					<description><![CDATA[Some how the settings aren&#039;t working... I&#039;m just seeing large bands all across my mesh.. 2.71 Blender Internal]]></description>
			<content:encoded><![CDATA[<p>Some how the settings aren&#8217;t working&#8230; I&#8217;m just seeing large bands all across my mesh.. 2.71 Blender Internal</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: marf		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-184</link>

		<dc:creator><![CDATA[marf]]></dc:creator>
		<pubDate>Wed, 04 Jun 2014 00:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-184</guid>

					<description><![CDATA[you say it can easily be ported to cycles, but i&#039;m having some trouble.. any chance of a quick tutorial on that?]]></description>
			<content:encoded><![CDATA[<p>you say it can easily be ported to cycles, but i&#8217;m having some trouble.. any chance of a quick tutorial on that?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Light Bwk		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-182</link>

		<dc:creator><![CDATA[Light Bwk]]></dc:creator>
		<pubDate>Thu, 08 May 2014 19:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-182</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://blendernpr.org/classic-ink-shader/#comment-178&quot;&gt;Connor Perry&lt;/a&gt;.

FYI: That is the updated UI.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://blendernpr.org/classic-ink-shader/#comment-178">Connor Perry</a>.</p>
<p>FYI: That is the updated UI.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Light Bwk		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-181</link>

		<dc:creator><![CDATA[Light Bwk]]></dc:creator>
		<pubDate>Thu, 08 May 2014 19:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-181</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://blendernpr.org/classic-ink-shader/#comment-180&quot;&gt;Christian Klose&lt;/a&gt;.

That is wonderful!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://blendernpr.org/classic-ink-shader/#comment-180">Christian Klose</a>.</p>
<p>That is wonderful!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Christian Klose		</title>
		<link>https://blendernpr.org/classic-ink-shader/#comment-180</link>

		<dc:creator><![CDATA[Christian Klose]]></dc:creator>
		<pubDate>Wed, 30 Apr 2014 08:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://blendernpr.org/?p=2104#comment-180</guid>

					<description><![CDATA[Thanx for this nice shader.
Inspired by tsutomo nihei&#039;s &quot;blame!&quot;
 blender2.70a internal/freestyle/AO]]></description>
			<content:encoded><![CDATA[<p>Thanx for this nice shader.<br />
Inspired by tsutomo nihei&#8217;s &#8220;blame!&#8221;<br />
 blender2.70a internal/freestyle/AO</p>
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