BEER Development Update #17

Malt Weekly Report (October 16)

  • Point Light ShadowMaps and CubeMaps support.
  • Configurable ShadowMap Resolution from the scene settings and dynamic scene light count.
  • Shadow object ID. (ability to disable self-shadows)
  • Vertex Displacement support.
  • Other improvements, fixes and utility functions.

–Miguel Pozo

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2 different shadow resolutions from different light type
Thank YOU!