Basic Cartoon Smoke
Rylan Wright (RONIN) gets you introduced to his simple and quick cartoon smoke “sim” (without breaking your hardware) that is co-op-ly produced with Freestyle and rendered with Blender Internal renderer. This is part one of his smoky NPR work, he has more coming soon.
“This is my very first tutorial.
So there is probably mistakes somewhere.
And there is a advanced one in my head, but for right now I’ll keep it simple.”