Category: Shaders

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BEER Update December 2016

The site is running normally, despite of the lack of new content. Your donations are still for BEER development. Here is the current situation: the upgrade of Blender 2.8 viewport is underway, therefore BEER cannot...

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Soft AO Cel Shading

Philip Holzmann is on a roll. This time he writes a short tutorial on how to get soft ambient occlusion cel shading in post, then combines it with Edge Node 1.2.4, PLUS, hand painted watercolor texture...

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NPR Learning Path

Warning: Very long article without photo, please bookmark. Table of contents: Introduction Learning best practices Embark on an epic journey (The extreme basics, UI) Get organized (Project and file management) Populate your world (Modeling)...